Information Interaction Design: A Unified Field Theory of Design

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“An interface to any experience, whether technological, physical, or conceptual, must have a message and a reason for communicating it and begin with the creation of meaning and the development of appropriate types of interactivity. These decisions drive the use of sensorial media to present the experience to the audience in an appropriate and supportive way. Addressing one factor without the others can contribute to an experience that is incomplete or unbalanced.”

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